Posted by: Swift_Illusion![]() |
Yes, this website isn't updated often. So far our projects haven't found much attention so rather than updating the site consistently I'd rather put that energy into developing the projects. You can however get more consistent updates via the below locations: Twitter (Kept to more significant updates/progress/news/links to blog posts). Blog (Large casual posts/discussions/updates) I do plan however to participate in the upcoming Ludum Dare Jam, where hopefully a fun game can be developed for it to help people discover us along with our larger projects. To prepare for this I spent some time in UE4 working on a small project, 'Bunnyball', which may be thought of as matrix+volleyball+bunny. Regrettably it wasn't the best experience I've had using UE4 so I didn't get too far with it and now need to focus on testing more of the engine before Ludum Dare starts, but here is gameplay footage of the single player mode against enemy AI. Fingers crossed hopefully I'll get to post another update here in a few days with a completed ludum dare project. |
Posted by: Swift_Illusion![]() |
We are currently working on our new project, which can mostly be summarized as "a free online co-op 1-6 player party/card/rpg/board game for PC and OUYA" You can read through more details of the project and follow its progress here. ![]() Also, I'll be starting to post a daily-ish dev log/casual blog of progress here, for those who may be interested in more frequent updates, which will also help keep me focused as I start throwing practically all my time at the project. For those just wishing to keep an overall idea of the projects progress, you can follow the first link where I will post overall updates after each 'chunk' is complete (as described in the development pathway). |
Posted by: Swift_Illusion![]() |
Bimey is now complete and available at http://www.bimey.com/webgame.html "An action strategy rogue-lite platform arena game featuring a Bunny with bombs for eyes" ![]() You can view footage of some later stages here. We really hope you enjoy this project, it was a lot of fun to work on and I can't thank everyone at Bimey™ enough for allowing us to work on such an enjoyable collaboration. If you like the game, please share it around as it would help us immensely |